Thursday, September 27, 2007

REVIEW: The Plague Dogs

Martin Rosen’s production of Watership Down is almost as well loved as Richard Adams’ original novel. Rosen, who wrote, directed and produced the 1978 animated movie, was careful about what story elements and characters were changed or removed, resulting in probably the second-best animated adaptation of a novel (the first being The Last Unicorn). The movie became a critical and financial success, thus it shouldn’t come as any surprise that Rosen returned to Adams’ writings for inspiration. Probably because Shardik boasted human characters and unspooled to more than 500 pages, Rosen turned instead to Adams’ third novel, The Plague Dogs. Like Watership Down, Adams told much of the story from the point of his animal characters, in this case two dogs escaped from an animal testing facility.

And that’s where the similarities end.

The film opens with a black screen and a soft voice cooning “I don’t feel no pain no more.” Slowly, we hear first the lapping of water and then the sounds of a dog struggling as the title cards in red lettering begin to roll by onscreen. Once the credits run, we see what we’ve been hearing—a black Labrador vainly struggling to stay afloat in an enclosed tank of water. As two scientists calmly watch above, the dog finally gives up and slowly floats to the bottom of the tank. It doesn’t matter that you’re watching a cartoon. It’s still sickening.

The scientists revive the black dog and put him back in his cage. Later that night, when a man comes by to feed them (and take out the dead body of another dog), the black Lab’s door is accidentally left open. A terrier with a cap taped to his head notices, and tries to wake the Lab. It is thus we learn the names of Rowf and Snitter, and it’s the first we hear them speak, with Rowf, still fighting against the water, on the verge of giving up all together. Snitter finds the wire fencing between their cages loose, and slips through to convince his friend to escape. They do, but barely, and find themselves alone in the rocky crags of England’s Lakeland District.

Where Watership Down was pastoral, The Plague Dogs is bleak. Beautiful watercolors—both naturalistic and abstract—create the backgrounds of Watership Down, but here, Snitter and Rowf climb and fall over roughly-rendered harsh rock and deadwood, all in different shades of gray and brown. Rarely do we see any lively green and blue, and those instances are few, as few as the moments of joy for the two escapees. Even the red fur of the tod, a fox who joins the dogs, is as muted as the landscape in which they live.

The Plague Dogs also is violent. Very violent. If there’s anyone left who thinks that animation, with animals or not, is for kids will be cured of that belief after watching this. Sheep are killed and eaten, dogs piss constantly, a man has his face blown off by a shotgun....heck, at one point the tod tells Rowf, “The way you came over the fell, you’d think your ass was afire.” But Rosen’s animators pull it off with a remarkable restraint. The man holds his hands over his face as blood seeps through for only a few seconds before he drops to the ground. After the sheep are killed, they almost become part of the rock of the landscape, with only their heads and brown blood to reveal the dead body. It’s a haunting touch. Two other scenes in particular stand out—Rowf and Snitter’s first sheep killing and the infamous man-eating scene. In the first, instead of seeing Rowf chase down the ram and fighting it, we see brownish blood flow down rock into a brook, and then Snitter and Rowf with the felled ram. We only learn in the aftermath that the ram nearly battered Rowf to death as the Lab shakily limps back down the crag to rest on safer ground. In the other, a starving Rowf and Snitter watch as a would-be hunter falls to his death. Rowf sits on his haunches and looks at the body. After a brief look at Snitter, he gets up and walks off the screen. Both scenes are effective, because we realize what happened off-screen, and the deletion of both the action—which would have numbed for later, similar scenes—and the gore—which would have revolted the audience—saves the film’s quiet power.

In addition, the animation improved greatly since Rosen’s first effort. Motion of characters is never choppy or stiff, and their rendering is much more consistent than Watership Down. It ain’t anime or even Disney, but you knew that already. Rosen also made the wise decision to focus on the animal (the novel gave equal time to humans), which allows him to avoid big scenes that require full blown human interaction, always a problem for animators (see: Balto). Instead, we see the humans mostly from the dogs’ point of view: legs, torsos, feet, but rarely heads and faces. The only time we see a face is jarring and frightening.

The film is not without faults. The music at times feels completely out of place, especially in the film’s denouement. While the animation is solid, facial expressions are still somewhat limited, especially with the tod. An important subplot from the novel was taken out, evaporating some of the movie’s power. A large problem is the story itself. Once Snitter and Rowf escape the research center, we watch them stumble around the countryside trying to survive. There’s no instant pursuit by the scientists, who just seem content to let their research roam the countryside. Not only that, the possibility that the two dogs may carry the bubonic plague doesn’t surface until an hour into the movie, and then nothing is done with it. It is only after the dogs eat the hunter that any organized action is taken by anybody. In the novel, the media whips the populace up in a frenzy with the notion of “plague dogs” running around in their backyards. In the film, there’s no panic. It’s not until the end of the movie that the dogs actually are pursued. Watership Down meandered from scene to scene as well, but at least it had a direction—first finding a new home, then rescuing the does from Efafra. The Plague Dogs focuses instead on its two main characters and their transformation, which brings us to the film’s greatest fault—Rowf.

While Snitter has enough back story and problems to fill an entire novel by himself, Rowf is a cipher. He’s a laboratory dog. He’s afraid of water, a fact of which we’re constantly reminded. He hates men, or as he calls them, “whitecoats.” That’s it. Without knowing where he came from, how he ended up at the research center, how long he’s been there....well, it’s just hard to become emotionally attached. The tod has more life and character than Rowf, and the fox is in the story only half of the time. Rowf seems simply there to play off of Snitter, and with no strong plot to help out, that gets tiresome after a while.

It’s ironic then that Rowf dominates the movie’s most powerful scenes: the opening and ending, the sight of Rowf howling in his loneliness, the aforementioned man-eating. It’s a tribute to Rosen and his crew that these scenes are still affecting and disturbing even with Rowf as their catalyst. And when all is said and done, that’s what they’ve accomplished as a whole. With all of its problems, The Plague Dogs is still a powerful story. There’s so much I haven’t mentioned—the way the movie starts and ends in water; how the dogs’ dark adventure is like Rowf’s water tank; how the humans’ dialog is spoken over scenes of the dogs struggling from crag to crag, adding to their isolation; how Snitter’s view of masters changes…the list goes on and on. If you can find it, rent it, buy it. Watch it more than once, because for all its darkness the movie demands you discover it on your own. And you won’t realize until you try to sleep at night that the image of Rowf struggling against the water is still dancing before your eyes.

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Film Information
Year Released: 1982
Director: Martin Rosen
Main Cast (voices): John Hurt, Christopher Benjamin, James Bolam, Nigel Hawthorne
Trailer: http://www.youtube.com/watch?v=wUDzklWlvho

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